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@loontail/minecraft-kit / EventTypes
Variable: EventTypes
ts
const EventTypes: {
ARCHIVE_EXTRACTED: "archive:extracted";
DOWNLOAD_COMPLETED: "download:completed";
DOWNLOAD_FAILED: "download:failed";
DOWNLOAD_PROGRESS: "download:progress";
DOWNLOAD_SKIPPED: "download:skipped";
DOWNLOAD_STARTED: "download:started";
FORGE_PROCESSOR_COMPLETED: "forge:processor-completed";
FORGE_PROCESSOR_OUTPUT_VERIFIED: "forge:processor-output-verified";
FORGE_PROCESSOR_STARTED: "forge:processor-started";
INSTALL_PHASE_CHANGED: "install:phase-changed";
INTEGRITY_MISMATCH: "integrity:mismatch";
INTEGRITY_VERIFIED: "integrity:verified";
LAUNCH_ABORTED: "launch:aborted";
LAUNCH_EXITED: "launch:exited";
LAUNCH_STARTED: "launch:started";
LAUNCH_STARTING: "launch:starting";
LAUNCH_STDERR: "launch:stderr";
LAUNCH_STDOUT: "launch:stdout";
VERIFY_FILE_CHECKED: "verify:file-checked";
};Defined in: src/types/events.ts:8
Stable string constants for the type discriminator of every ProgressEvent. Use these instead of bare string literals when filtering events.